Since the best part of Wright’s older games is the freedom of pointlessness, “Spore” is a bit disappointing.Įach game of “Spore” starts with a meteor hitting a planet and life forming as a result.
While the other games embrace casual play by allowing players to do whatever they want for hours without any particular goal, “Spore” has a plot, a beginning and an end. Will Wright’s latest video game, “Spore,” fails to live up to the standards set by his earlier games, such as “SimCity” and “The Sims.”